Tagged: design patterns

Designing for Real Users

We tend to design systems and websites with a one-size-fits-all interface, where the priority and placement of various information is determined by designers. Most people do not think like web-designers. They have different priorities and interests, based on what they do. We should let users configure their own interface around the items they want to see.

Design as Bricolage.

The core problem of design is to use a problem-representation that can allow people to communicate the structures in their “mental jigsaw picture” to others.