Improv-Design

… because wicked problems don’t solve themselves …

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My name is Susan Gasson and these are some of my photo projects.

  • Design-For-Use: Ray and Charles Eames

    Design-For-Use: Ray and Charles Eames

    design
  • Socio-Technical System Design

    Socio-Technical System Design

    design, socio-technical design
  • Designing For Real Users

    Designing For Real Users

    design, distributed cognition, human-centered design, socio-technical design
  • Wicked Problems

    Wicked Problems

    organizational knowledge, problem-analysis, wicked problems
  • Appreciative Design & Soft Systems

    Appreciative Design & Soft Systems

    Academic, human-centered design, organizational knowledge, socio-technical design, SSM, systemic thinking
  • Why Is Design Improvisational?

    Why Is Design Improvisational?

    co-design of business & IT systems, design, improvisation, problem-analysis, socio-technical design, wicked problems
  • Socio-Technical System Design

    Socio-Technical System Design

    design, socio-technical design
  • Designing for Real Users

    Designing for Real Users

    design
  • The Relevance of Actor-Network Theory

    The Relevance of Actor-Network Theory

    design, research, trajectory
  • User-Centered Vs. Human-Centered Design

    User-Centered Vs. Human-Centered Design

    design, socio-technical design, Uncategorized

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Improv-Design

… because wicked problems don’t solve themselves …

Related Sites

🌐 improvisingDesign.com

🌐 boundaryspan.com

🌐 Susan Gasson, Drexel Faculty Page

Post Topics

actor-network theory ANT appreciative design bricolage business-process design collaborative systems design design book design emergence design patterns fitness-for-purpose form-follows-function HCI History-of-design human-centered design human-centeredness improvisation iterative/recursive design knowledge-management learning materiality networks of practice NSF organizational change performativity responsive design sensitization serendipity socio-technical design SSM systemic thinking technology design trajectory user-centeredness UX wicked problems writing

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