Tag: design patterns

  • Designing for Real Users

    Designing for Real Users

    We tend to design systems and websites with a one-size-fits-all interface, where the priority and placement of various information is determined by designers. Most people do not think like web-designers. They have different priorities and interests, based on what they do. We should let users configure their own interface around the items they want to…

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  • Design Methods as Performative Objects

    Design Methods as Performative Objects

    Brown and Duguid’s (2001) concept of a “network of practice” has been niggling away at my consciousness. The idea is that a collection of people are enabled to understand each others’ work because of commonalities in practice, but not to the extent that a Community of Practice creates shared ways of framing and performing work:

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  • Design as Bricolage.

    Design as Bricolage.

    The core problem of design is to use a problem-representation that can allow people to communicate the structures in their “mental jigsaw picture” to others.

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