Tag: design book

  • Chapter 1 of Book Available

    Chapter 1 of Book Available

    Chapter 1 for the Improvising Design book has been uploaded. The first chapter discusses why we need better models and methods for design … and why design is improvisational. Doubtless, stuff will be shifted around a little, as I complete my write-up of research findings chapters. But this is a good introduction to why we need to change our approach to design.

  • Book Contents Now Available

    Book Contents Now Available

    Here is the Table of Contents for the my in-progress book:

    Title: Boundary-Spanning Design: How Information Systems Evolve Through Improvisation

    Contents (liable to change as book evolves)

    Chapter 1. THE DESIGN PROBLEM

    • Change Management and Organizational Design
    • How designers think: the problem of the problem
    • Waterfalls and out-of-control speedboats
    • Scaling up: a group is not a coherent set of individuals, working together
    • Bibliography for Chapter 1

    Chapter 2. DESIGN AS IMPROVISATION

    • Need for adaptation in dynamic situations
    • Design as workplace rationales: frames and framing
    • Adapting distributed schema & scripts
    • Agreeing distributed knowledge: generic subjectivity & routines

    Chapter 3. DESIGN AS PROBLEM-SOLVING

    • Organizational design problems are wicked problems
    • Problem-solving as collaborative learning
    • Integrating in-group and out-group knowledge
    • Design as emergent understanding

    Chapter 4. DESIGN AS SENSITIZATION TO PATTERNS

    • Design approaches of novices vs experts
    • Mental models: schema vs.scripts
    • Method as map: important for acquiring “how-to” (design process) knowledge
    • Exemplars as paradigms: important for acquiring “what and why” (design product and rationale) knowledge
    • What a design is.

    Chapter 5. SITUATED DESIGN

    • Importance of domain knowledge
    • Knowledge internalization/externalization cycles
    • Legitimizing reflective learning in design
    • Avoiding premature closure: complicating design
    • Iterating opening-up & closing-down cycles of design.

    Chapter 6. BREAKDOWNS & BOUNDARY OBJECTS IN DESIGN

    • Distributed knowledge vs shared knowledge
    • Breakdowns & progress in design
    • Role of boundary objects
    • Trust & distribution of cognitive labor.

    Chapter 7. HUMAN-CENTERED DESIGN

    • User-centered vs. human-centered design
    • Defining requirements to differentiate what humans are good at, vs. what machines are good at
    • Method as filter: what is inside or outside the boundary; what is emphasized
    • Selecting design methods to emphasize human-centeredness
    • Human-centered vs. user-centered design.

    Chapter 8. IMPROVISING BOUNDARY-SPANNING DESIGN

    • Why boundary-spanning design is different (and why most design is boundary-spanning)
    • So What? Implications for the design of organizational information systems.
    • Distributed cognition and improvisational design creating boundary-spanning designs.

    Contents are liable to change, but I feel a sense of achievement, having defined what the book is about … 😉

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